In-Game Advertising: An Overview

Video games are not just for entertainment purposes, but it is a profitable medium for savvy advertisers who are seeking to reach a specific type of target audience. The evolution of the video game industry has been dazzling in the past few years. The current gaming industry where players are enjoying an immersive and impactful gaming environment, has also opened doors for advertisers to make the most of it.

In gaming, advertisements are merged with the ads in the gaming environment seamlessly. Imagine when you are racing and see billboards while racing through those virtual streets or branded in game products that you can buy. Advertisers can reach even the most elusive group of customers with these banner ads. These advertisements are more effective and powerful than in app advertisements.

What is in game advertising?

In game Advertising (IGA), often known as in-game advertising, is a marketing tactic used in video games. Various forms of this kind of advertising are possible, such as product placements, banner and video adverts, and so on.

While the earliest examples of in-game advertising can be seen in games like DOOM from the early 1990s, this advertising strategy didn’t really take off until the previous ten years. Technology developments, better internet access, and the development of more immersive gaming experiences are all responsible for this surge. These elements together offered advertisers a special chance to directly market their goods to prospective customers in a laid-back gaming setting where their interest is captured.

Blended in-game advertising

Blended in-game adverts blend in perfectly with the in-game features and environment, ensuring a minimally intrusive but prominent presence. These advertisements are not predefined; rather, they are added in real-time and shown to advertisers who are willing to bid the highest.

Both static (pictures) and dynamic (videos) rich media assets might appear as blended in-game advertisements. The use of Barack Obama’s picture during his 2012 election campaign is an earlier but noteworthy example of successful in-game advertising.

Types of In-game Advertising:

Before we delve into the strategies for leveraging in game advertisements let us understand the most prevalent forms of game ads.

1)  Static In Game Advertising:

These ads are integrated into the game permanently and as these ads are unalterable and remain within the game indefinitely, these are priced at a premium and follow a fixed fee model.

2)  Dynamic In Game Advertising:

Display and video ads are the most popular types of dynamic advertising, but they may be quickly altered and applied in a variety of settings and formats. The 2008 billboards portraying Barack Obama in “Need for Speed: Carbon” are a spectacular illustration of this genre, demonstrating its effectiveness and simplicity.

3) Sponsored game content:

Sponsored game content entails the seamless integration of brand or product into the core content of the game and this immersive approach helps in enhancing the brand’s visibility within the game and it engages the players actively. A prime example is when KFC collaborated with Nintendo which resulted in a virtual island within the popular game, “Animal Crossing: New Horizons”. This island was adorned with KFC themed elements and offered players a chance to win real life chicken vouchers.

4) Advergames:

Advergames are unique types of games that are created explicitly just to promote a brand and they offer an enjoyable and interactive means of engagement with a brand that effectively builds brand recognition and loyalty.

A prime example is “Chex Quest,” created by Chex, which was the first video game to be given away in cereal boxes. It was a family-friendly version of the well-known video game “Doom” that had excellent popularity among consumers and won numerous awards.

Second one is Activision Blizzard Media that has released a ton of Playables, independent mobile games, for marketing campaigns.

5) Product Placement

This age-old technique of advertising is still effective. Advertisers may easily integrate their products into video games, making sure that players engage with the highlighted products and are exposed to the brand.

In “Mario Kart 8” on the Nintendo Wii, Mercedes-Benz vehicles were unlocked as content, which stands out as an interesting instance. Due to the requirement for players to obtain access to these branded products, this strategy added a sense of exclusivity.

So, these are diverse forms of in game advertising types that can be included as per one’s need. It also empowers the marketers to make informed decisions when they are crafting campaigns within the gaming landscape.

Navigating the price landscape in IGA (In Game Advertising)

The ability for marketers to interact with a wide-ranging and ardent gaming audience has generated in-game advertising an effective marketing platform. However, for marketers looking to maximize their return on investment (ROI) in this dynamic arena, understanding the expenses related to in-game advertising is essential.

What determines the price of in-game advertisements and what elements affect it? Following are the factors that influence the cost of in game advertising:

  • Game Type: Depending on the type of game, the price of in-game advertising can change dramatically. Due to their wide audience reach and level of engagement, high-profile, blockbuster games with a large player base may be able to attract higher advertising fees.
  • Ad Format: Advertisers can select from a variety of ad forms, such as display ads and video commercials. When opposed to display ads, video ads frequently have better CPM rates since they are more immersive and engaging.
  • Targeting Options: Advanced targeting options are available for in-game advertising, enabling marketers to focus their campaigns on a narrow range of demographics, interests, and behaviours. Because it can be harder to reach these players, niche audiences may require higher CPMs.
  • Campaign Scope: Pricing depends on the size and reach of a marketing campaign. Large-scale, international initiatives could have a larger price tag because they need more resources to be carried out successfully.

Let’s see the pricing models in  IGA (In Game Advertising):

  • CPM (Cost per Mille: The price method most frequently used in in-game advertising is CPM (Cost per Mille). It speaks of the price per 1,000 impressions. Based on elements like ad type, targeting, and the particular game, CPM rates might vary greatly. Video advertising may cost between $15 and $30 per thousand views, while in-game display ads often cost between $10 and $20 per thousand impressions. These numbers, however, are not fixed and are subject to large variations.
  • Audience Segmentation: The segmentation of the audience is essential to pricing. In-game advertisements aimed at Gen Z and Millennials, for example, had CPMs that were 30–50% more than those aimed at Gen X and Baby Boomers, according to research by the Interactive Advertising Bureau (IAB). Budget allocation requires a thorough understanding of your target audience’s characteristics.
  • Rising CPMs: As the popularity of gaming keeps on growing, so does the need for in-game advertising space. In-game marketing is quite popular since gamers represent a market that can be hard to reach through conventional channels. As a result of this high demand, advertisers should prepare for the possibility that CPMs may keep increasing.
  • Flat Rate Pricing: Static ads or advergames, in particular, use a flat-rate pricing strategy for their in-game advertisements. This strategy offers cost predictability and is frequently appropriate for particular ad types that depend on a fixed location or interaction rather than impressions.

There are several variables that might affect the price of in-game advertising, including the type of game, the ad format, the targeting possibilities, and the size of the campaign. When preparing their in-game advertising campaigns, advertisers should carefully evaluate these elements and set their budgets accordingly. Making intelligent marketing decisions will become increasingly important as the gaming business develops and grows. This requires staying current on price trends as well as audience preferences.

Paid advertising – Gaming Ads- Esports

Though advertising can offer incredible results organically, it takes a lot of effort to do so. If brands do not have the resources and time to do so then paid advertising is a must have. There are many social media platforms that can be used for paid advertising and the number of people that make use of it at least once then social media is expected to hit almost 4.41 billion by 2025 as per the data from Statista.

A diverse environment for in-game paid advertising is offered by esports, giving advertisers access to a fervent and highly engaged gaming audience. Strategic collaborations, original content, and a sincere appreciation of the esports community and its culture are frequently necessary components of effective esports advertising.

There are many reasons why sponsoring esports teams is a successful way to engage the gaming community as well as the importance of running sponsored advertisements as a marketing strategy in the gaming business.  So, let’s summarize the main ideas:

  • Reach a Targeted Audience: In the game industry, paid advertising is renowned for its ability to accurately target niche populations. Advertisers can modify their marketing efforts based on target audiences’ demographics, interests, and actions. The visibility and exposure of their games or items improves through this focused strategy, ensuring that the proper people see the advertisements.
  • Strategic Ad Placement: Placing ads on different gaming platforms carefully can increase impressions and draw in players who may not have known about the game before. This increased brand recognition paves the way for attracting more players.
  • Cost-Effective Results: Paid advertising is renowned for being cost-effective. Budgets can be established by marketers to prevent overspending. Due to the targeted audience reach and strong conversion rates attained through these efforts, the return on investment (ROI) is significant.
  • Tracking and Analytics: Having access to tracking and analytics technologies makes it easier for marketers to gauge the success of their advertising. They may improve their ad campaigns over time by using this data-driven strategy to optimize them for better outcomes.
  • Promoting Credibility and Trust: Partnering with esports organizations helps to build gamers’ perceptions of your company to be reliable and credible. Brands connected to gamers’ favorite esports teams often have their trust and support.
  • Multiple Opportunities for Engagement: Esports sponsorships offer exceptional chances for actively interacting with the gaming community through a variety of channels. These might include sponsored content, collaborative social media campaigns, neighborhood gatherings, and unique promos. These interactions strengthen the bond between the brand and the gaming audience.

Sponsoring esports teams is recognized as a highly successful marketing strategy for connecting with the gaming community. Esports are now widely popular and have a sizable fan base both online and offline. Esports teams frequently have fervent fan bases that fiercely support their preferred players and teams.

In the end, it is clear that the value of paid advertising in the gaming sector is supreme, particularly when it comes to audience targeting and engagement while preserving cost effectiveness. It also emphasizes the importance of esports sponsorships as a way to develop goodwill, credibility, and brand recognition among gamers through numerous channels of interaction.

Social Media Platforms – Gaming Ads

On social media platforms, there are several advertising alternatives with a concentration on Facebook Ads, Instagram Ads, and Twitter Ads. Let’s dissect each component:

1. Ads on Facebook

1. Facebook has an extensive advertising system called Facebook Ads.

2. It acts as a single platform for game developers, enabling them to determine their target market, start advertising campaigns, and make money from their games.

3. The system provides adaptable gaming business solutions for mobile, PC, and console platforms.

4.The goal is to assist game development firms in making the most of Facebook Ads for their games.

5. It emphasizes how crucial campaign optimization is if you want to maximize your return on investment (ROI) from Facebook Ads.

2. Ads on Instagram

1.The efficiency of Instagram Ads is by pointing out that a substantial portion of people take the recommended action (CTA) after viewing an ad on Instagram.

2.It states that brand memory significantly increased for campaigns using Instagram paid advertisements.

3.By providing specific objectives, such as brand recognition, Instagram aids in the streamlining of your advertising initiatives. Your advertisement will be seen by potential customers if you carefully select your campaign’s goal and target market.

3. Twitter Ads

1.Due to its simplicity, Twitter Ads is promoted as a useful tool for communicating with gamers and developing a fan base.

2.Using hashtags alone to promote games might not be adequate.

3. It debuts Twitter’s Promoted Ads, which resemble regular tweets but are labeled “promoted” to denote sponsored advertising.

So, this is just a general review of the advertising possibilities available on social media platforms, emphasizing the advantages and practicality of each platform’s advertising options. It advises visitors to look up guidelines to learn more about how to optimize their ad campaigns on these sites.

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“Enhancing Ad Creatives for iOS Games: A Way to Optimization”

If you are not getting the expected results from your mobile gaming campaigns your ad creatives could need some minor adjustments. Here’s where creative testing comes in—a crucial procedure where you experiment with several ad variants to see which ones connect with your target audience the most.

It is impossible to exaggerate how important this stage is, especially in light of the significant ad spend losses that companies may suffer as a result of unsuccessful ad design. As the iOS landscape changes, this task becomes even more important. So, without IDFA (Identifier for Advertisers), how can game developers perform creative testing? There are numerous tactics that can be used, such as:

  • Adopting Laws Protecting Privacy: Compliance with laws protecting privacy is essential. You can continue to interact with your audience in an efficient way while respecting their privacy concerns if your methods are in line with these laws.
  • Understanding Changes to the SKAdNetwork: Learn about the SKAdNetwork landscape as it changes. With this information, you’ll be able to modify your inventive testing procedures to fit the most recent advancements in the field and measuring techniques.

A methodical approach to creative testing should be adopted by concentrating on one element at a time. This approach enables more accurate analysis and optimization of your ad creatives, which ultimately improves campaign effectiveness.

A crucial part of marketing mobile games is optimizing ad creatives for iOS games. Success in this constantly changing environment depends on using innovative testing methods and remaining aware of industry changes.

In-Game Advertising Stats and Trends in 2023

  • Rapid Growth: As more advertisers realized the potential of reaching a very engaged audience within video games in 2023, in-game advertising continued to increase exponentially.
  • Market Size: Estimates show that the annual revenue generated by the global in-game advertising market exceeded billions of dollars.
  • User Engagement: Because it can keep users interested for a long time, in-game advertising has grown in popularity. Because gamers spend so much time playing their favourite games, there are lots of opportunities for businesses to interact with them.
  • Ad Formats: A variety of ad formats, such as in-game banners, billboards, branded objects, and even interactive experiences completely incorporated into the gaming environment, rose to prominence.

Advertisers can now successfully target particular demographics and interests thanks to the growing usage of programmatic technology in in-game advertising.

  • Data-Driven Targeting: User behaviour tracking and data analytics were crucial in helping to improve in-game advertising techniques and allow advertisers to deliver more relevant and customised content.
  • VR and AR Integration: As augmented reality (AR) and virtual reality (VR) games grew in popularity, businesses looked into new options for immersive advertising experiences within these settings.
  • Esports sponsorships: To reach a younger, tech-savvy audience, marketers increased their investments in partnerships and sponsorships within the esports sector as it continued to grow.
  • Gaming on mobile devices: Gaming on mobile devices continued to be a dominant force in the gaming industry, with in-game advertisements turning into a significant source of income for both marketers and game creators.
  • Ethical considerations: In an effort to balance user delight and revenue generation, advertisers and game developers paid more attention to user experience and privacy issues.
  • Integration across Platforms: From consoles and PCs to mobile devices and cloud gaming services, brands aimed to develop consistent marketing strategies that cut across a range of gaming platforms.
  • ROI measurement: As advertisers wanted more complex metrics to gauge the effectiveness of their in-game advertising campaigns, new monitoring and measurement technologies were created.
  • Collaborations and Crossovers: As partnerships between gaming companies and non-gaming brands proliferated, these events and collaborations became increasingly distinctive and drew the attention of gamers.
  • User-generated Content: Some games allowed players to produce and distribute their own material, opening doors for influencer marketing and user-generated advertising campaigns inside the gaming industry.

Governments and regulatory agencies began to pay more attention to in-game advertising practises as the industry grew, which raised the possibility of changes in legislation and disclosures.

Benefits of in-game advertising

Brand Safety: Since there is no user-generated content in video games, advertisers may carefully select the genres they utilize to make sure their advertisements never appear in unsuitable contexts, hence ensuring brand safety.

Engagement: According to a research by TapJoy, 72% of mobile gamers voluntarily interact with rewarded in-app advertisements, and 64% of them prefer them to paid social media postings. Gamers receive value from these advertisements, feeling as though their money is being put to better use.

  • Engagement: In-game advertisements engage players when they are unwinding, which makes it the perfect time to grab their attention.
  • Measurement: With in-game advertising, it’s simple to keep track of data like reach and completion rate. Additionally, it enables businesses to develop highly focused programmes with smaller initial outlays and higher ROI.
  • Reach: Due to the enormous increase in gaming, in-game advertising can reach a larger audience than conventional marketing strategies.
  • Data: The gaming industry, and mobile gaming in particular, provides a lot of information that allows advertisers to target customers with great accuracy based on things like age, gender, geography, device, and interests. The performance and optimisation of campaigns are further improved by real-time analytics.
  • Viewability: It is unable to skip in-game advertisements. Even in hectic gaming situations, ad-tech companies like Eskimi consistently create inventive solutions and alliances to guarantee viewability tracking.

Gaming industry & behaviour overview

Over the past ten years, the video game business has expanded significantly worldwide. According to Statista, this growing trend will continue, and by 2023, the industry is anticipated to cross the $200 billion threshold. Additionally, according to forecasts, the worldwide gaming sector will generate spectacular annual revenues of $268.8 billion by 2025, up from $178 billion in 2021.

Surprisingly, while the gaming industry has rapidly expanded in Asia, North America is poised to overtake Asia as the gaming market with the highest revenue. According to Statista, in-game purchases will generate over $74 million in income for the global gaming industry in 2025.

Notably, mobile games currently account for the majority of this income, with console games also contributing significantly.

Mobile gaming as a driving force of the market 

The explosive growth of mobile gaming has been a major factor in the worldwide video game market’s quick rise. The mobile gaming industry’s proportion of all gaming income increased dramatically between 2012 and 2021, rising from 18% to a dominant 59%.

This increase in demand for mobile games, according to data by Mordor Intelligence, can be ascribed to a number of technological developments and improvements, including augmented reality (AR), virtual reality (VR), cloud gaming, and the widespread use of 5G networks. Almost everyone today owns a smartphone with gaming capabilities, as observed by Mordor Intelligence, which has played a significant impact in the simple accessibility of mobile gaming.

Mobile game revenue is anticipated to reach a staggering $91.4 billion in 2022 alone, accounting for a sizable 45% part of the entire worldwide video gaming industry revenue. The global industry for mobile gaming is expected to cross $100 billion by 2023 as smartphone usage keeps growing.

The United States has developed into one of the world’s largest video game markets as a result of this unprecedented expansion. The number of mobile game users in the United States has risen to previously unheard-of heights as a result of technological developments, virtual innovations, and the influence of COVID-19 pandemic lockdowns.

Mobile gaming is likely to account for a sizable share of the overall video gaming business in the United States, which is projected to reach $72.6 billion by 2027 and keep its position as the market leader, by reaching $59.3 billion.

Expanding gaming landscape in Asia-Pacific 

In the gaming sector, the Asia-Pacific (APAC) region has long played a crucial role.

Statista’s forecasts indicate that the APAC will produce more than $197 billion in revenue in 2022.

Furthermore, it’s anticipated that by 2024, the APAC will continue to be the main global centre for gamers, with an astounding 3.3 billion players worldwide, representing a wide range of ages. Additionally, this area has made a name for itself as a centre for inventions, long-standing industry leaders, and new trends.

In recent years, the APAC region has seen a spectacular increase in the number of smartphone users, particularly online users. According to projections, this number will rise to a significant 3,339.07 million by 2025. The gaming industry is about to undergo major upheaval as a result of this growing accessibility.

Video games over books

Video games have become a popular form of entertainment that considerably boosts global digital media revenues. According to recent analyses, the video gaming industry has eclipsed a number of important industries, including the publishing of books, newspapers, and magazines. The COVID-19 epidemic significantly increased the gaming market as people turned away from more traditional forms of entertainment and social interaction. Therefore, it should come as no surprise that the most valued gaming organizations are huge, multi-national companies with enormous financial resources!

Sony, Microsoft, Apple – critical players in the market 

Sony Corporation plays a crucial role as a significant participant in the complex and fiercely competitive video gaming market. The fierce competition between big rivals like Microsoft and Nintendo is to blame for the recent rise in popularity of online gaming worldwide. These rivals add to the competitive environment by regularly releasing new console generations.

Video games as a way to connect

The reasons driving the rise in popularity of video games during the epidemic were examined in greater detail by ESA. The study identified the following as its main drivers:

  • 90% of gamers claimed that playing video games brings them joy
  • 79% said that they inspire
  • 87% agreed that games provide cerebral stimulation and
  • 87% said that playing helps them relax.
  • Video game players also emphasized the connection and community building that occur with video games during the lockdowns. Up from two-thirds in 2020, more than 75% of players reported playing video games with others.
  • ESA said that having fun together is a family activity. Compared to parents in 2020, 74% of parents played with their children at least once a week.

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It’s not all fun and games, after all

The video game industry has witnessed substantial growth in recent years, leading to a larger user base that is now more vulnerable to economic fluctuations than before. While the industry primarily caters to dedicated fans who often prioritize spending on their hobby, it is not immune to economic factors. Consequently, Ampere Analysis predicts a 1.2% decline in the global games content and services market in the current year, with a total value of $188 billion.

Ampere Analysis notes that the ongoing period of significant inflation, rising living costs, and the potential for an economic recession will inevitably have adverse effects on certain segments of the gaming market. According to Fortune, the return to a more conventional lifestyle has also influenced gaming habits. With people resuming their normal routines, some are dedicating less time to gaming across various platforms, including consoles, PCs, and mobile devices.

Gamers in the United States have spent less in Q2 2022

Despite optimistic predictions, subsequent surveys show a discernible fall in video game spending. According to industry research company NPD, video game spending decreased by $1.78 billion USD in Q2, with overall spending coming in at only $12.35 billion USD, 13% less than in Q1 2022. After Microsoft and Sony disclosed a decline in their revenue, the study was made public.

In a similar vein, revenue from Xbox content and services decreased 6%, while Xbox console sales declined 11% year over year.

The industry as a whole had a 7% reduction in gaming revenue, while Sony’s game software sales declined 26% year over year. The company cited the lack of significant PlayStation games coming out in 2022 and a shift in customer gaming habits as causes for the decline.

Global inflation reduces spending on video games

NPD investigated the causes of the decline in 2022 video game expenditure more thoroughly. What they received was this:

1. Global Inflation and Altered Spending Habits

Rising costs of essentials such as food, fuel, and energy, coupled with economic instability, may lead to reduced prioritization of video game expenditures. Additionally, post-COVID-19, increased expenses related to live events and travel are leaving less discretionary income for pastimes like gaming.

2. Supply Chain Challenges

A recent report by Sky News highlighted supply chain disruptions affecting the availability of PlayStation 5 consoles due to chip storage issues, which are also impacting graphic cards and processors. Consequently, the limited availability of new gaming hardware is contributing to a decline in video game sales. Gamers are inclined to wait for the latest consoles before acquiring new games, further exacerbating the situation.

3. Surge in Subscription Services

According to NPD, the sole segment of the gaming industry that saw growth during Q2 2022 was subscription content. This shift is fueling the mainstream adoption of cloud gaming, transitioning the gaming model from game purchases to streaming services.

4. Rising Popularity of Free-to-Play Service Games

Recent gaming experiences likely involve free-to-play live service games, such as Fortnite, Call of Duty: Warzone, and Grand Theft Auto Online. These titles continue to thrive, solidifying their status as some of the most favored forms of gaming in the current landscape.

In-game advertising market overview 

After examining the ins and outs of the gaming industry, let’s discuss the statistics and trends surrounding in-game advertising.

1. In-game advertising to increase

During the COVID-19 outbreak, when advertisers drastically altered their advertising strategies and reduced their use of all media, one type of advertising benefited greatly: video game advertising.

Given the enormous rise in video game engagement and consumption during the shutdown, advertisers saw an excellent opportunity and pounced on it. Current forecasts indicate that in-game advertising will increase far into the 2020s. As a result, according to Research Dive, the global in-game advertising market will generate 13,989.6 USD million in revenue by 2028, growing swiftly at a CAGR of 11.2% over the forecast period of 2021–2028.

2. The gaming market in the Asia-Pacific region is particularly thriving:

According to Research Dive, the industry for in-game advertising will grow at a CAGR of 12.9% and generate more than 3.6 billion USD in sales. APAC will be the most lucrative region for in-game advertising globally, while not being the largest, according to the report, with North America’s market expected to grow to more than 4.7 billion USD by 2028.The prediction states that between 2021 and 2025, market growth will be accounted for by 34% in APAC. China and Japan are the two biggest markets in APAC for in-game advertising, and this region’s market will grow more swiftly than those of other regions.

By 2028, in-game advertising is expected to rise significantly due to the widespread use of smartphones and the popularity of mobile gaming, according to Research Dive. With a CAGR of 12.2%, the smartphone/tablet sub-segment will expand the quickest, hitting 6 billion USD by 2028.

3. NLP to boost in-game advertising

The incorporation of NLP is another factor promoting the growth of the in-game advertising market share. According to Technavio, NLP integrates smart advertisement forms directly into the game loops by detecting whether a gamer is available to connect with the advertisement before presenting it.

NLP used for in-game advertising may help the advertiser create an engaging brand message by creating a positive relationship with the gamer.

By 2025, 93% of media buyers want to use in-game advertising.

4. Recent data from an Admix poll show that:

Over the next 12 months, 81% of media buyers plan to keep or increase their in-game advertising budgets. 83% of respondents want to fully embrace the format by 2025.

While only 33% of media buyer clients in the US seek in-game interaction, 52% of clients in the UK are considering this choice.

According to Admix, a platform for including commercials and product placement in gaming, a startling 93% of media buyers intend to run in-game advertising by 2025.

Findings indicate that although knowledge on how to realise it is still weak, awareness of the potential is good.

5. In-game ad revenues are growing

By the end of 2022, in-game ad sales on mobile alone will total 6.26 billion USD, up 14% from 2017’s earnings, predicts eMarketer. The market for in-game advertising is expected to reach 18.41 billion USD during the next five years.

6. Advertisers tend to underestimate scaling audiences

According to an Admix report from October 2021, there is still a disconnect between perceptions and reality about how advertisers approach the games business. Even though the COVID-19 epidemic has been widely believed to have increased gaming activity.

Atomik Research conducted a poll of more than 400 media buyers in the US and the UK and found that: 30% of respondents believed there to be between 100 and 500 million daily active gamers, while 27% believed there to be between 500 million and one billion.

There are actually three billion individuals on the planet, and 2.8 billion of them play games on mobile devices. Therefore, it is partly expected that media buyers underestimate the number of gamers in the world.

According to the report’s author, “perceptions persist that only certain types of video games on certain types of platforms “count” as video gaming,” citing a Savanta study that found that only 11% of people who play primarily on smartphones or tablets consider themselves gamers, compared to nearly half of those who play on consoles or PCs.

The growth of the mobile gaming sector is real, as we have seen, yet a poll found that 60% of marketers believed console games provided more “premium” video game inventory than mobile devices.

Due to this perception gap, advertising may suffer if they are unable to reach mobile gamers. At the same time, it can be a branding issue that mobile gaming inventory providers need to solve.

Best Video Game Marketing and Advertising Campaigns:

The video game marketing has gone through remarkable transformation over the years with recent campaigns showcasing extraordinary creativity and innovation. Lets take a look at recent success stories of recent campaigns that were so captivating and left a lasting

God of War: Kratos Takes His Leviathan Axe to Traditional Marketing

Every gamer will recognize the iconic phrase that is, “Hey Boy! Watch Out!” as this phrase is uttered by the mighty Kratos in the God of war series. The publisher of the highly anticipated video game “God of War Ragnarök,” Sony, chose to create an unforgettable marketing campaign in an effort to increase the recognition of this father-son team.

A massive copy of the Leviathan Axe, a key weapon from the game, was presented by Sony on January 30, 2023, in the center of Central London. A combination of fiberglass and steel were used in the construction of this magnificent sight, which is a towering 10 feet tall and weighs 1,000 pounds. Thousands of people came to view the spectacular work after Sony announced it on their official Twitter account, creating an enormous amount of excitement and hype.

Beyond the actual axe display, Sony made marketing initiatives. They shared a number of intriguing videos and trailers on social media. Fans were able to immerse themselves in the God of War Ragnarök universe through interactive experiences on Twitter and Instagram, which stoked the enthusiasm and interaction among the gaming community.

Additionally, Sony collaborated with well-known companies like KFC to increase their audience appeal and reach. Sony’s status as a significant participant in the gaming business was cemented by the release of “God of War Ragnarök,” which emerged as the year’s outstanding event.

Horizon Forbidden West: Using Digital Marketing to Widen the World of Aloy

Through the use of numerous crucial methods, the “Horizon Forbidden West” digital marketing campaign achieved astounding success. The game’s amazing graphics, engrossing gameplay, and captivating plot were displayed in visually stunning trailers and captivating gameplay video. Fans were excited and eager as a result of these resources.

A dedicated player community was fostered via Sony’s unique behind-the-scenes content, developer insights, and sneak peeks in addition to trailers. Collaborations with well-known gaming figures and content producers expanded the campaign’s credibility and audience.

In their marketing initiatives, Sony stood out for embracing inclusivity and diversity and understanding the value of a varied gaming audience.

The Callisto Protocol: The Most Successful Game Marketing Strategy

The Callisto Protocol, a survival horror game from Striking Distance Studios, showed how well a video game might be advertised in a gloomy and disastrous setting. The marketing team made use of social media’s capabilities to disseminate news, updates, behind-the-scenes material, top-notch trailers, and sneak peaks. Their considerable buzz and anticipation-building internet presence kept the game at the top of players’ minds.

The marketing team also partnered with well-known gaming personalities to provide frequent live streams that allowed them to interact with the gaming community directly.

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Final Thoughts:

A powerful channel for reaching a vibrant, quickly growing audience that is both highly engaged and has tremendous revenue potential is in-game advertising. The opportunities to use in-game advertising are essentially endless given the wide range of game genres and platforms accessible.

The possibility for in-game advertising is growing as the digital context develops more. New gaming environments and unmatched user experiences are on the horizon thanks to technologies like virtual reality and the Metaverse. This equates to a multitude of varied chances for advertisers that are just waiting to be explored.

We can also see that many contemporary video game advertising and marketing campaigns demonstrate the industry’s ability to push the envelope in terms of creativity and audience engagement. They serve as motivating illustrations of how marketing can enthral players, foster excitement, and ultimately result in the successful release of video games.

In-game advertising is, in essence, more than simply a marketing tactic; it’s a dynamic ecology bursting with opportunity. Advertisers have the opportunity to immerse themselves in new, immersive environments with every technological advancement and gaming invention, building connections with players in ways that were previously unachievable. In-game advertising is the rocket ship that can take brands into this fascinating frontier as the gaming universe is constantly expanding.

***The primary author of this article is our staff writer – Sakshi John

Picture of MTS Staff Writer

MTS Staff Writer

MarTech Series (MTS) is a business publication dedicated to helping marketers get more from marketing technology through in-depth journalism, expert author blogs and research reports.

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