Digitalage’s WEB3 Social Media Platform Continues to Dazzle with D-Comix added to their slate of Content Variety

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Digitalage has developed D-Comix, a destination for Comic Book and Graphic Novel Creators , publishers and fandom alike.

Hop-on, Inc. announced that Digitalage has developed D-Comix, a destination for Comic Book and Graphic Novel Creators , publishers and fandom alike. It will be part of the soon to launch Digitalage Web3 social media platform. It delivers on the line “Something for Everyone.” Digitalage recognized the huge fan base of comics and the growing trend of independent publishing.

“This makes us very different than TikTok”

— Peter Michaels, Chairman

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Peter Michaels, Chairman of Digitalage says, “We want Digitalage to be a center for all creators. With the success of subscription model platforms like Patreon and OnlyFans, we are opening up our paywall to be inclusive of all types of content. This makes us very different than TikTok.”

Comic book creators can upload their existing digital library to D-Comix™ and determine their own subscription models. The experience is a single page vertical infinite scroll that includes community features similar to Spotify accessing the social media network of Digitalage.

Future road mapping will include minting smart contracts using Cardano around the artwork and building engagement through gamification, reward tokens and cross promotion. Digitalage will reward collectors, participants and NFT holders with an expansive slate of benefits as the storyworld and ecosystem matures. In the future, D-Comix Originals will also be next gen community storytelling generated by fandom.

Users will always have a choice to read their favorite comics with and without ads, based on their Digitalage subscription level.

Michaels adds, “We won’t be a publisher in the initial rollout as we want to welcome both the Indie publishers as well as Marvel and DC. Our brand extension model is also appealing to the growing trend of multi-channel strategies, which many creators are pursuing as they are frustrated with payment models on other platforms but don’t want to abandon their audience. We want them to bring their audience here for a much more immersive experience.”

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