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40 Years On, PAC-MAN Recreated With AI by NVIDIA Researchers

GameGAN, a Generative Adversarial Network Trained on 50,000 PAC-MAN Episodes, Produces a Fully Functional Version of the Dot-Munching Classic Without an Underlying Game Engine. Forty years to the day since PAC-MAN first hit arcades in Japan, and went on to munch a path to global stardom, the retro classic has been reborn, delivered courtesy of AI. Trained on 50,000 episodes of the game, a powerful new AI model created by NVIDIA Research, called NVIDIA GameGAN, can generate a fully functional version of PAC-MAN without an…