


Juniper Research: Virtual Reality Games Revenues to Reach $8.2 Billion by 2023, Driven by Smartphone Content
Representing 580% Growth over the Next 4 Years A new study from Juniper Research has found that revenues from VR-specific games will …

VRtuoso Makes Virtual Reality Learning Real for US Businesses
Virtual Reality (VR) Immersive Learning Specialist Launches in North America at CES 2019 VRtuoso, the creators of an innovative VR …

Sling TV Brings First vMVPD to Oculus Go Virtual Reality Headset
Sling TV Launches First Virtual Multichannel Video Programming Distributor (vMVPD) on All-In-One Oculus Go Virtual Reality (VR) Headset Sling TV …

Adobe Announces Innovations in Video Suite at IBC 2018
Adobe Creative Cloud adds Upgraded Features to Its Inventory to Support Video Professionals Adobe Creative Cloud’s expanded capabilities will provide …

Immersive Technology Has Arrived: AR and VR Set to Become Mainstream in Business Operations in the Next 3 Years
New Research Reveals That Immersive Technology Delivers Better Efficiency, Productivity and Safety for Enterprises, and That Augmented, Rather Than Full …

Cannes Lions 2018 Opens Up New Horizon for Immersive Content and Native Advertising
After Attending Cannes Lions 2018, Jeff Lucas of Oath Spoke to Us About the Key Takeaways from the Global Event for …

TechBytes with Joshua Smith, CTO, Kaon Interactive

Trivantis Announces CenarioVR as Immersive Learning Enterprise Solution
Trivantis CenarioVR Product Release Helps Customers Significantly Enhance Performance, Engagement and Retention of Learning Programs Through Immersive VR-Based Learning Trivantis unveiled …

Augmented Reality and Virtual Reality Are on the VRge of Growth, Says IDC
IDC Anticipates the Overall Market Will Return to Growth over the Remainder of the Year Worldwide shipments of augmented reality …

Admix Enables Developers, Connects Brands to Social VR in High Fidelity
Admix Joins Virtual Reality Blockchain Alliance (VRBA) To Help Bridge Virtual Worlds Admix, a monetization platform for VR and AR, is …

Google, Kaon Interactive and Lenovo Disrupt Enterprise Sales With Breakthrough Standalone Virtual Reality Headset Experience
Trio Will Accelerate VR Sales and Marketing Applications for Fortune 500 Companies Kaon Interactive, the leading provider of 3D marketing …

The Foundry Wins Three Webby Awards For Its Innovation In Virtual Reality And 360-Video Content
The Foundry Serves as Meredith’s Creative Content Resource The Foundry at Meredith Corporation has been honored with three awards at …

INT Unveils Next Generation Display Solution for VR and AR Applications
O’Flex, a Foldable Display Technology, Is Another Proprietary Technology Developed by INT 5G is about to come. At 100 times …

VR Social Network vTime Closes $7.6 Million Series A Funding Round
vTime, the UK-based virtual reality (VR) sociable network that allows users to meet, chat, broadcast, and share with people around …

Nex Cubed Welcomes Marlon Evans As New CEO
Marlon Evans Has Earlier Held Leadership Roles at GSV Labs, Hewlett Packard, KIPP Foundation, Playworks, as well as All Stars …

The Next Brand Sponsorship Frontier: Enhancing the eSports Fan Experience
In recent years, the booming business of video games has spawned a huge next generation of consumer engagement. For those who …

Do Your AdTech Goals for 2018 Look Like These?
According to Matt Fanelli of MNI Targeted Media, Ad Fraud Would Continue to Be an Issue Across the Digital Landscape …

The Virtual Reality Report Card
Where is VR Going, Who’s Doing What And What Is The Best Way For You To Use It For Marketing …

Year-Ender 2017: Top 7 B2B Marketing Philosophies
The Year-Ender Series Features a Round Up Of The Top 7 B2B Marketing Philosophies of 2017 From Leading Business and …