Mojiit Partners with Quan to Bring 3D Augmented Reality to More Than 2 Billion Social Network Users Worldwide

Mojiit Partners with Quan to Bring 3D Augmented Reality to More Than 2 Billion Social Network Users Worldwide

New Partnership Will Expand Mojiit’s Reach, Empower Social Network Users to Enjoy and Share Favorite Quan Games, Characters and Other Content in 3D Augmented Reality

Mojiit, the first augmented reality social platform, announced it has partnered with top Japanese mobile developer Quan to bring Mojiit’s technology across Quan’s content catalog and distribution platforms. Effective immediately, the partnership will broaden Mojiit’s reach to more than 2.3 billion users worldwide and convert all of Quan’s characters to 3D augmented reality for people to share on favorite sites including Facebook, WhatsApp, WeChat, Kik and more.

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“Quan is the biggest sticker provider in the world. With Mojiit, it can now offer its stickers, games, content, and characters in 3D augmented reality for its global users to enjoy and share. We’re thrilled to provide Mojiit’s technology to the billions of people who use and enjoy Quan products on their favorite sites and social networks,” said Jeremy Greene, CEO, Mojiit.

Greene, a serial entrepreneur with a proven track record in creating and scaling popular social networks, founded Mojiit in 2017 to bring augmented reality and other technologies to the social and mobile web. Mojiit enables users to create 3D avatars of themselves or anyone they want to be, which they can peer-to-peer share with other users as well as leverage content created by peers for their own social expression and experience. With the Quan partnership, Mojiit will expand its reach to a broader, multinational user base and continue to drive the next generation of technology and social networks.

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Kazuhiro Mizuno

“We are very excited to partner with Mojiit and leverage its technology for our users and platforms,” said Kazuhiro Mizuno, CEO, Quan. 

A venture-backed startup, Mojiit has raised $2 million in its seed round and will close its Series A funding in May.

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